http://vreng.enst.fr/html/vreng.jpg
http://vreng.enst.fr/html/vre2.jpg
Current Release: 7.0.0   
    
VREng    Virtual Reality Engine                                   
Launching VREng

Locations of visitors to this page
   

What happens, when VREng is launched ?

At the initialization step, VREng downloads a configation file of the initial World from an HTTP server. Then all textures of this World are retrieved by HTTP and kept in the memory cache of the VREng application.
So, the first World you encounter is the "Interconnection World" or "Rendez-vous World" where you can find Gate boxes to go through (or teleport) into other worlds. The Universe is not continue, worlds are discontinue.

All other World's configuration files and textures are downloaded by the same way.

Worlds are kept in memory to allow back and forward operations of navigation. It is also possible to come back to the original world with the home button.

Requests to this server are multi-threaded only for gif files if your operating system supports POSIX multi-threading. This pre-loading can take a certain time over the Internet, but locally inside a site this operation take 1 to 5 seconds according to the network load and the amount of textures.


VREng (Virtual Reality Engine) - Web: vreng.enst.fr - ENST / Dpt. INFRES
Contact: Philippe Dax (dax at enst.fr)
    cnt