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Image
Usually used to make textures. Each format has its own loader using http.
- gif
- jpeg
- tiff
- png
- tga
- bmp
- ppm
- pgm
- xpm
- xbm
- pcx
- sgi (bw, la, rgb, rgba)
- dds (dxt1, dxt3, dxt5)
Model
- md2 (animated model from Quake)
- off (Object File Format)
- lwo (Light Wave Object)
- 3ds (3D Studio)
- ase (Ascii Scene Export)
- obj (WaveFront)
- dxf (Autocad)
- x3d (W3C / Web3D)
Font
Usually used to make text in 3D. This format has its own loader using http.
- txf (Texture Font)
- X (glXFont)
- FTGL
Audio
Usually used to make sounds and music. Except 'au', each format uses an external
application.
- au (internal sounds)
- wav (used by vlc)
- mp3 (used by mpg123)
- mp2 (idem)
Video
- mpg (used by mtvp)
- rtp/h261 (used by vic)
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